2 Moves to CheckMate the Opponent


Where the game stands?


1.Move Rook to b3 i.e. perform Rb3.

2 Moves to CheckMate the Opponent




2.That will force opponent to move king to a5 i.e. execute Ka5.

2 Moves to CheckMate the Opponent



3. Finally,now move Rook to a3 (Ra3) and Checkmate the opponent.


2 Moves to CheckMate the Opponent

Comments

  1. Replies
    1. 1E to 4B will stalemate opponent i.e. no valid move further available for the opponent on his turn.

      Delete

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